Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[RIOT] social experiment

[RIOT] social experiment

A Roblox experience owned by vintage mens clothing.

HorrorENsocial experimentsurvival horrorno respawn

[RIOT] social experiment is a horror experience created on May 6, 2022. It has accumulated 27,859,310 lifetime visits and 309,524 favorites. The title holds an 81% like percentage. Currently, zero players are active in the game. The experience involves behavioral judgment during final moments without respawning.

Description (written by the developer; not a statement by this register)

be subjected to various experiments to judge your behavior in the your final moments. players do not respawn, leaving the game will not save you

Last updated by the developer 12 Mar 2026, 05:26 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
27,859,310
lifetime visits
81%
liked (62,302 👍 / 14,880 👎)
309,469
favourites (11.1 per 1k visits)
6 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Medium
149 R$
Riot Guard
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

survive the experiment · progression7,741,970 · 0.00% win
10 streak · progression3,525,662 · 0.00% win
fail the experiment · other2,479,658 · 0.00% win
revived · other1,790,565 · 0.00% win
experiment pause · other1,122,263 · 0.00% win
hunter · other778,616 · 0.00% win
betrayed · other523,277 · 0.00% win
champion · progression355,638 · 0.00% win
spared · other293,529 · 0.00% win
danger · other289,086 · 0.00% win
bat · other271,370 · 0.00% win
100 streak · progression42,221 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.