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[UPDATE!] Parkour V3

[UPDATE!] Parkour V3

A Roblox experience owned by World Wide Productions Roblox.

ObbyENObbyParkourStage-based

Description (written by the developer; not a statement by this register)

FREE private servers! ✨Welcome to Parkour V3 in this obby there are stages from easy to hard this obby is for everyone from normal players to advanced players. 😱Can you beat it to the end?😱 REACH THE END FOR A PRIZE! 🎁 💾All progress is autosaved so you can resume back at any time!💾 ⚠️ - SHUTDOWN = BUG FIXES / UPDATE 🚨 -UPDATES VERY OFTEN - Make sure to check back often! 👍 - Likes and favorites show us great support and we are so thankful! CURRENTLY CONTAINS 50+ STAGES!! [PARKOUR] Tags: Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Tower, Platformer, Adventure, Easy Obby, Hard Obby, Rebirths, Admin, Super Fun, Cool, obby,

Last updated by the developer 4 Aug 2025, 20:49 UTC.

0
playing (measured 11 Aug 2026, 19:51 UTC)
2,387
lifetime visits
92%
liked (24 👍 / 2 👎)
131
favourites (54.9 per 1k visits)
6 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands! (-35% OFF)
399 R$
Magic Carpet! (-35% OFF)
189 R$
Speed Coil! (-35% OFF)
49 R$
Double Jump! (-35% OFF)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played ! · welcome736 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.