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Raise a Glaceon

Raise a Glaceon

A Roblox experience owned by Raise a Glaceon official group!.

SimulatorENpet-raisingpokemon-ipsimulation

Description (written by the developer; not a statement by this register)

Welcome to Raise a Glaceon! This game is like raise a floppa, but you raise glaceon!

Last updated by the developer 27 May 2026, 00:01 UTC.

0
playing (measured 12 Aug 2026, 01:03 UTC)
15,385
lifetime visits
87%
liked (113 👍 / 17 👎)
177
favourites (11.5 per 1k visits)
6 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vine Staff (Read description)
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Taster · welcome301 · 0.00% win
Gogoat..? · other74 · 0.00% win
Beat the Alien Raid · progression6 · 0.00% win
First To Beat The Final Boss · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked5 October 2026 — 87 % liked16 August 20265 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 18:0787no change
16 Aug 2026, 17:3487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.