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Time Travel Obby ⌛ [Mega Easy]

Time Travel Obby ⌛ [Mega Easy]

A Roblox experience owned by Motivated Studios.

ObbyENparkourtime travelpet collection

Time Travel Obby ⌛ [Mega Easy] is an obby experience created on 2022-05-07. The game has recorded 6,087,531 lifetime visits and 13,721 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Parkour through different time periods, race with your friends and buy cute pets ⌛🐱 🏆 Can you parkour past all 200 fun obstacles to escape the time obby? 💾 progress in this obby will save 💾 New updates coming to the obby soon, so join our group to know when 📬. Thank you for playing this parkour obby 🎇! Big thanks to JOKESOY for the game icon.

Last updated by the developer 6 Jul 2025, 07:13 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
6,087,531
lifetime visits
88%
liked (4,162 👍 / 549 👎)
13,724
favourites (2.3 per 1k visits)
7 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Helium Balloon
200 R$
Speed Coil
121 R$
Double Gems
99 R$
Gravity Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,520,758 · 97.8% win
Jurassic! · other1,715,270 · 80.0% win
Temple! · other1,417,494 · 80.0% win
Medieval! · other1,222,609 · 62.2% win
Vikings! · other1,069,691 · 62.2% win
Wild West! · other948,542 · 71.1% win
Industry! · other765,287 · 71.1% win
Farm! · other680,837 · 80.0% win
Finish! · progression651,873 · 71.1% win
Now! · other610,202 · 71.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0288no change
24 Aug 2026, 00:0188no change
14 Aug 2026, 00:0088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.