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[EB] Exército Brasileiro

[EB] Exército Brasileiro

A Roblox experience owned by VHX STUDIOS.

RoleplayPTmilitary simulationroleplaybeta

Description (written by the developer; not a statement by this register)

• EXÉRCITO BRASILEIRO • Saudações, está interessado em jogar um bom jogo de Exército Brasileiro? Está no local correto, aqui você pode seguir sua carreira como um respeitado militar ou como um criminoso da Favela. O jogo está em fase BETA ainda. ────────────── • O que nós temos • ────────────── - Free rank. - Boas divisões. - Sistema de arma bom. - Treinamentos recorrentes. - Sistema de prancheta excelente. - Oficialato e Staff justa. - Comunidade unida e amiga. ────────────── • Créditos • ────────────── Fundador: specterbrasil Co-Fundador e Scripter: NerdMilitar ────────────── • Informativo • ────────────── - Esperando o que? Aliste-se já!

Last updated by the developer 27 Jun 2026, 20:29 UTC.

0
playing (measured 11 Aug 2026, 19:04 UTC)
810,321
lifetime visits
60%
liked (589 👍 / 388 👎)
1,061
favourites (1.3 per 1k visits)
8 May 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Creators / Rank adonis
2,500 R$
???
1,500 R$
ServerOwner / Rank adonis
800 R$
Investidor
500 R$
Seja amigo do specterbrasil
300 R$
VIP
250 R$
Remover ban
200 R$
Rádio
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Seja bem vindo! · welcome28,310 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:1660no change
14 Aug 2026, 17:1560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.