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Kingdoms of Fodienda Beta

Kingdoms of Fodienda Beta

A Roblox experience owned by Savant Games.

AdventureENfantasyminigame collectionrpg progression

Description (written by the developer; not a statement by this register)

LAUNCH EVENT! USE CODE 'FODIENDA' FOR 5 FREE SCROLLS!!! Version 0.16 Beta Do You have what it takes to defeat evil Sceleratus and free elves and fairies from his impenetrable island? On Your journey, you will need to: Mine crystals: 🐍 Play Snake mini-game while mining emeralds, 💥 Play Shooter mini-game, while mining rubies, 🛩️ Play Plane mini-game, while mining opals, 🗺️ Play Maze mini-game, while mining sapphires, Hire: 🧚Water and Air Fairies, 🧝Fire and Earth Elves, Fight monsters: ☃️Snowmen, 🧞Genies, 🎃Skeletons, 🐉Dragons and many more, Convert crystals into essence: 🪙 Buy legendary equipment; 🧙‍♀️ Obtain the best avatar; 🦹 And finally dethrone the Nemesis of Fodienda!

Last updated by the developer 6 Aug 2026, 15:24 UTC.

0
playing (measured 10 Aug 2026, 16:32 UTC)
26,307
lifetime visits
76%
liked (151 👍 / 48 👎)
720
favourites (27.4 per 1k visits)
9 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mystical Chest
500 R$
Paladin Elf
400 R$
Angel Fairy
400 R$
Genie Fairy
400 R$
Defender Elf
400 R$
Conjurer (male + female)
350 R$
Celestial Air Ring
200 R$
Celestial Earth Ring
200 R$
Celestial Fire Ring
200 R$
Celestial Water Ring
200 R$
Conjurer's Belt
200 R$
Conjurer's Gloves
100 R$
Conjurer's Hat
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete Tutorial · welcome4,161 · 0.00% win
Ignis · other2,520 · 0.00% win
Ros · other2,285 · 0.00% win
Tellus · other2,278 · 0.00% win
Anima · other2,235 · 0.00% win
Forest · other1,412 · 0.00% win
Totems · collection980 · 0.00% win
Ice Statues · collection744 · 0.00% win
Pyramid · other710 · 0.00% win
Music Castle · other115 · 0.00% win
Chess Castle · other105 · 0.00% win
Card Castle · other99 · 0.00% win
Star Castle · other93 · 0.00% win
Orcs · other71 · 0.00% win
Skeletons · other61 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757675.516 August 2026 — 76 % liked15 October 2026 — 75 % liked25 October 2026 — 76 % liked16 August 202625 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 07:3676+1
15 Oct 2026, 07:3475-1
16 Aug 2026, 06:0076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.