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[EDD] Cartoon Network Takeover

[EDD] Cartoon Network Takeover

A Roblox experience owned by Pump and Friends.

Music & rhythmENFriday Night Funkin'Cartoon NetworkMod

Description (written by the developer; not a statement by this register)

credit to the friday night mod, cn network takeover.

Last updated by the developer 6 Oct 2022, 02:34 UTC.

0
playing (measured 12 Aug 2026, 13:20 UTC)
19,980
lifetime visits
51%
liked (24 👍 / 23 👎)
64
favourites (3.2 per 1k visits)
10 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glitchhouse
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome14,655 · 0.00% win
Spongey days · other3,522 · 0.00% win
The old days · other1,654 · 0.00% win
Roblox is with us. · welcome1,323 · 0.00% win
Last Stand · other887 · 0.00% win
Hack the hackers · other719 · 0.00% win
Triple Trouble · other79 · 0.00% win
Family man (Edd) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.