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🌐TECH! 💥Meteor Simulator🌠

🌐TECH! 💥Meteor Simulator🌠

A Roblox experience owned by Modly Productions.

SimulatorENmeteor destructionpet collectionupgrade mechanics

🌐TECH! 💥Meteor Simulator🌠 is a simulator experience created on 2022-05-11. It has recorded 4,365,308 lifetime visits and 25,737 favorites. The title holds a 90% like percentage. Currently, zero users are playing. The game features meteor upgrades, pets, and area unlocks within the simulator genre.

Description (written by the developer; not a statement by this register)

NEW CODE AT 25K LIKES! 🎁👍 🎁 Use Code "20KPet" for in-game rewards! 💥Welcome to Meteor Simulator!🌠 🌠Destroy objects to get cash and gems!💰 💸Use cash to upgrade your meteors!🌠 🐶Get better pets with your gems!💎 🌎Can you unlock all areas? 🤔 🚨 UPDATE 19 🚨 🌎 - New Area! 🥚 - New Egg! 🐾 - 6 New Pets! ⭐ - Pack Pets Buffed! (x10) 🦊 - Robux Pets Buffed! (x100) ⚒️ - Game Reconfigurations! ⚙️ - Overall Improvements! 🐛 - Bug Fixes! 🤗 Thank you for playing! 😄 🏷️ Tags: Simulator, Huge, Pet, Huge Pet, Meteor, Champions, Tycoon, Obby, Escape 🏷️

Last updated by the developer 4 Dec 2024, 14:45 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
4,365,308
lifetime visits
90%
liked (24,846 👍 / 2,768 👎)
25,729
favourites (5.9 per 1k visits)
11 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Meteor Damage
249 R$
+4 Pet Equip
199 R$
x2 Gems
199 R$
x2 Cash
199 R$
x2 Meteor Speed
169 R$
Auto Hatch
149 R$
x3 Egg Opening
149 R$
+2 Pet Equip
129 R$
x2 Luck
129 R$
+150 Pet Storage
79 R$
VIP
79 R$
Portal
69 R$
x2 Speed
49 R$
+50 Pet Storage
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,157,130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:4790no change
14 Aug 2026, 02:4690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.