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Raise a Protogen

Raise a Protogen

A Roblox experience owned by Idle Studios.

SimulatorENpet simulationfurryprotogen

Raise a Protogen is a simulator experience created on 2022-05-12. The game currently has 1 player and 48,990 favorites. It has accumulated 3,118,158 lifetime visits with an 80% like percentage. The description mentions an upcoming sequel, RaP2, and gameplay mechanics involving clicking for money, buying upgrades, and defending the creature.

Description (written by the developer; not a statement by this register)

🔥 RaP2 is coming this year, get ready. 💰 Click the Protogen to get Money 🛒 Buy Upgrades and Objects to get Richer ⚔️ Defend your Protogen from Bad People ❓ Discover Lore and Explore the Map 👍 Make Sure to Like and Fav the Game for More Updates in the Future! Idea Inspired by "raise a floppa": https://www.roblox.com/games/9203864304 ❗️ No Assets in this Game were Stolen from "raise a floppa", We have simply just Recreated it ❗️ Tags: [Ignore] Floppa, Furry, Facility, Events, Feeding, Wolf, Dog, Animal, Funny, Changed, Raise a Floppa, Raise a

Last updated by the developer 18 Jul 2026, 06:10 UTC.

1
playing (measured 10 Aug 2026, 15:50 UTC)
3,118,158
lifetime visits
80%
liked (16,550 👍 / 4,172 👎)
48,816
favourites (15.7 per 1k visits)
12 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:503first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nuclear Generator
399 R$
Auto Clicker
199 R$
Ultra Lucky Water
129 R$
Dragon
119 R$
Auto Saver
79 R$
Cool Duck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Supporter · other1,024,967 · 0.00% win
How could you... · other319,244 · 35.8% win
Ouch... · other256,193 · 29.9% win
That's Sus. · other57,549 · 11.9% win
The Outside? · other32,204 · 6.0% win
Defending for Beginners · progression28,567 · 0.00% win
Noclipped through Reality · secret27,057 · 11.9% win
First Catch · collection25,938 · 6.0% win
Millionaire · other18,007 · 11.9% win
C O F F E E · other10,820 · 0.00% win
Your new friend! · social9,146 · 100.0% win
Halloween 2022 · other5,482 · 0.00% win
What...? · other2,683 · 0.00% win
Coffee Master · other87 · 0.00% win
How.. how could you..? · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked13 September 2026 — 80 % liked23 September 2026 — 80 % liked3 October 2026 — 80 % liked23 October 2026 — 80 % liked2 November 2026 — 80 % liked14 August 20262 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 05:4780no change
23 Oct 2026, 05:4680no change
3 Oct 2026, 05:3880no change
23 Sept 2026, 05:3780no change
13 Sept 2026, 05:3680no change
3 Sept 2026, 05:3580no change
24 Aug 2026, 05:3480no change
14 Aug 2026, 05:3380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.