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Reminder Days

Reminder Days

A Roblox experience owned by take it lofi.

Social & hangoutENhangoutcommunitysimulation

Description (written by the developer; not a statement by this register)

[Reminder Days] control! m = open menu ctrl = run * update new shop - burger - sign - banana - ghost potion fix fishing system and increased money x2 when sell fish new map added new setting / graphic - rain [beta] - footsteps sound and more! fix bugs tags #hangout & community type " /re " in the chat to reset your character

Last updated by the developer 31 May 2026, 06:20 UTC.

0
playing (measured 13 Aug 2026, 00:20 UTC)
1,531
lifetime visits
87%
liked (13 👍 / 2 👎)
4
favourites (2.6 per 1k visits)
12 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

size changer
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome29 · 0.00% win
you met a DEV · secret14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.