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Crash Arena [Beta 1]

Crash Arena [Beta 1]

A Roblox experience owned by TinyGiant.

RacingENcar combatPvPvEvehicle upgrades

Description (written by the developer; not a statement by this register)

Crash Arena is a fast-paced PvPvE car combat game! Drive, fight, survive, and earn cash by destroying enemies and collecting bounties. Discover powerful upgrades, defeat Rival Cars to unlock new vehicles, and become the last driver standing with the biggest reward! BETA TESTING — We want your feedback! Join the TinyGiant group, play the game, and share your feedback to help us improve Crash Arena. 🎁 GROUP MEMBER REWARD TinyGiant group members receive the TinyGiantKart, a special-color kart exclusive to our community! TinyGiant Group ID: 394766730

Last updated by the developer 3 Aug 2026, 04:25 UTC.

0
playing (measured 12 Aug 2026, 19:21 UTC)
19,359
lifetime visits
73%
liked (16 👍 / 6 👎)
82
favourites (4.2 per 1k visits)
13 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:211first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Ride · other13,093 · 0.00% win
First Victory · progression11,850 · 0.00% win
First $100 · other4,959 · 57.1% win
One Day Survivor · progression2,918 · 0.00% win
Courier Unlocked · progression216 · 0.00% win
Eclipse Unlocked187 · 0.00% win
Viper Unlocked · progression161 · 57.1% win
Hornet Unlocked · collection154 · 0.00% win
Mule Unlocked · other131 · 0.00% win
StarBreaker Unlocked · progression82 · 0.00% win
Widow Unlocked · other25 · 0.00% win
Warden Unlocked · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.