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[ Dead Rails ] All of us are dead

[ Dead Rails ] All of us are dead

A Roblox experience owned by "Stars Studios".

SurvivalENzombie survivalhorde defensecars and pets

[ Dead Rails ] All of us are dead is a survival experience created on 2022-05-14. It has recorded 1,316,478 lifetime visits and 2,668 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description mentions updates involving cars, pets, and premium ranks.

Description (written by the developer; not a statement by this register)

UPDATE! If you enjoy this game leave a like and favorite! NEW UPDATE!!!! ⭐ADDED CARS AND PETS⭐ Like the Game for more UPDATES! Fight against Horde of Zombies and team up with other Survivors ⭐Reach 1k Likes for Big Updates.⭐ ⭐ Join Stars Studio to Get!⭐ - NERF GUN - +200 HEALTH Premium Users: ⭐ Golden AK ⭐ Golden Aura ⭐ +500 HP ⭐ PREMIUM RANKS GROUP: https://www.roblox.com/groups/14800337/Stars-Studios#!/about Remember to smash that like button! 👍 Favorite ⭐ and Follow ⭐ the game ! For PC Press LeftShift to Run Press LeftCtrl to Crouch Press F to Block UPDATES New Aura New Hats New Realistic Gun Sound New Zombies + Boss Zombies New Weapons Ignore Tags: All of us are Dead , All of us are Dead , All of us are Dead Stranger Things , Stranger Things , Stranger , Hungry Pig , Hungry Nora Hungry Tubbies , Rainbow , Wednesday , Train Brookhaven RP

Last updated by the developer 25 May 2025, 21:34 UTC.

0
playing (measured 11 Aug 2026, 04:49 UTC)
1,316,478
lifetime visits
87%
liked (1,852 👍 / 273 👎)
2,668
favourites (2.0 per 1k visits)
14 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔥SALE🔥[VIP]
500 R$
Money Gun - Drop 1k Cash
500 R$
(🔥SALE🔥) Halfbie
500 R$
(🔥SALE🔥)Killers/살인자
250 R$
🔥SALE🔥 Grapple Hook - Unique
200 R$
2x Jump
200 R$
+1000 Max Health
200 R$
+500 Max Health
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive on Day 1 · progression722,476 · 0.00% win
☠️Killed 100 Zombies☠️ · progression25,542 · 0.00% win
☠️Killed 500 Zombies☠️ · progression18,065 · 0.00% win
☠️Killed 1000 Zombies☠️ · progression12,422 · 0.00% win
☠️Killed 2000 Zombies☠️ · progression786 · 0.00% win
☠️Killed 5000 Zombies☠️ · progression48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:2187no change
14 Aug 2026, 13:2087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.