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The Obby Tyccon! -Updates-

The Obby Tyccon! -Updates-

A Roblox experience owned by Squidington Productions.

TycoonENtycoonobbybadge farming

Description (written by the developer; not a statement by this register)

This is my new creation this is an tycoon where you build and complete obbys to win badges. There will be more obbys in the future. If you like this game like and favourite for new updates in the future. thanks for playing please join my group and check out my other games in group and profile. Rejoin new servers for game passes to work and if its a Devproduct there one life. :) Coming soon- Hard and Extreme Obbys and more droppers If you purchase a game pass REJOIN A NEW SERVER! Not the same server or you will not receive it.

Last updated by the developer 2 Sept 2021, 23:24 UTC.

0
playing (measured 11 Aug 2026, 02:19 UTC)
15,714
lifetime visits
65%
liked (81 👍 / 44 👎)
289
favourites (18.4 per 1k visits)
12 June 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

heat Seeking Missle Launcher
750 R$
Rainbow Magic Carpet
260 R$
Vip room
120 R$
Boombox Music Player
100 R$
Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Congratulations You Completed Easy Obby · progression1,259 · 0.00% win
Congratulations You Completed Medium Obby · progression212 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.