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Saturday the 14th

Saturday the 14th

A Roblox experience owned by Badorkbee.

HorrorENhorrorcampingsurvival

Description (written by the developer; not a statement by this register)

It's a nice Saturday to go camping. Watch out for the cliche! Game originally made in 24 hrs to test some features. Some polish have been added.

Last updated by the developer 28 Mar 2025, 14:57 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
13,236
lifetime visits
87%
liked (281 👍 / 42 👎)
500
favourites (37.8 per 1k visits)
15 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Escaped · other324 · 0.00% win
Bell Win · other238 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked25 October 2026 — 87 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 20:3487no change
16 Aug 2026, 19:4787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.