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⚔️ Raise a Shoedoor

⚔️ Raise a Shoedoor

A Roblox experience owned by The PINEAPPLE studio.

SimulatorENsimulationhouse-buildingfantasy

Description (written by the developer; not a statement by this register)

⚔️ UPDATE 7 IS OUT! ⚔️ // description You got kicked out your house! 😡 But you got a new one! 😀 And you got a Shoedoor! 😎 // order of updates U1: Release 🎉 U2: Cool Shop 🛒 U3: The Void 🌑 U4: Outside 🌼 U6: Dreamland 💤 U7: Adventure ⚔️ U8: The Change🔥 U9: GODDOOR 👑 U10: ??? 🐟

Last updated by the developer 5 Aug 2026, 13:00 UTC.

0
playing (measured 11 Aug 2026, 23:50 UTC)
1,777
lifetime visits
75%
liked (9 👍 / 3 👎)
20
favourites (11.3 per 1k visits)
15 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spooky Bundle
80 R$
Cinema Bundle
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oops · other194 · 0.00% win
Fllattashoebing · other82 · 0.00% win
Speedrunner · progression26 · 0.00% win
Confusing Morning · secret25 · 0.00% win
Am I dreaming · other19 · 0.00% win
Omnistinky · progression8 · 0.00% win
Ascend · progression8 · 0.00% win
Irish Curse · progression5 · 0.00% win
GRASS · other5 · 0.00% win
Red Handed · other4 · 0.00% win
Oh Trod! · progression4 · 0.00% win
Terrible Consequence · other3 · 0.00% win
Farmer · collection3 · 0.00% win
Ruined · progression2 · 0.00% win
Old Man Snores · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.