Escape SKIBIDI TOILET For 999M+ π°
A Roblox experience owned by wholesome friends!.
ObbyENSkibidi ToiletObbyParkour
Escape SKIBIDI TOILET For 999M+ π° is an obby experience created on 2022-05-15. It has recorded 9,352,676 lifetime visits and 4,744 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The description identifies it as a parkour platformer obstacle course.
Description (written by the developer; not a statement by this register)
LIKE THE GAME AND COME BACK IN A DAY FOR A SUPRISE! πWelcome to the Roblox obby! it's a Fun/Easy parkour platformer obstacle course with obstacles. Can you escape all stages or will you quit before doing so? Play the game to find out if you can complete all of the stages! Join Our Group and Like the Game for Rewards: New Stages Coming Soon Next Week β¨ (DISCLAIMER) This game does not violate any Roblox's TOS. I do not endorse scams and I am not promising any Robux reward. This game is made purely for entertainment, and I hope the playing experience is fun for all players. Make sure to like and favorite Tags: Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, Easy, Easy Obby, Colorful, Rainbow, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful, Parkour, Obby, Fun, Easy, Parkour Obby, Skibidi Toilet, grimace, gyat, brainrot, wensday, granny
Last updated by the developer 8 Jul 2024, 18:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.