Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jeep 3: Malice City

Jeep 3: Malice City

A Roblox experience owned by Ninja Productions..

RoleplayENJeep simulationRoleplayCombat

Description (written by the developer; not a statement by this register)

With lack of updates, I think it is safe to say that this game is officially over. Don't be too sad because Malice 4 is on its way! Farewell, Malice City Welcome to Jeep Malice City, a game that includes ⭐ Roleplay! ⚔️ Fighting! 💰 Buying Weapons! 🚙 Driving Jeeps! 👻 Fight Enemies! 🗺️ Explore! 🗡️ With over 75+ Weapons to use!

Last updated by the developer 23 Jun 2023, 19:48 UTC.

0
playing (measured 3 Sept 2026, 00:45 UTC)
882
lifetime visits
100%
liked (3 👍 / 0 👎)
7
favourites (7.9 per 1k visits)
16 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Happy Thanksgiving! · other42 · 0.00% win
Christmas Event! · social18 · 0.00% win
Mr. Bones Found · collection15 · 0.00% win
Explored Mr. Burner's Tower · progression14 · 0.00% win
Explore The Secrets Of Space · secret12 · 0.00% win
5 Kills! · other12 · 0.00% win
Burnt to a Crisp · other10 · 0.00% win
Played the Halloween Event! · social10 · 0.00% win
Used The Mythical Machine · progression9 · 0.00% win
Blue Elf Found! · collection8 · 0.00% win
Red Elf Found! · collection6 · 0.00% win
July Event! · social5 · 0.00% win
Used The Golden Machine · collection5 · 0.00% win
Defeated Dark Reaper · progression4 · 0.00% win
Defeated the Knight Of Speed · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.