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🎮Game Dev Life 🕹️

🎮Game Dev Life 🕹️

A Roblox experience owned by DoubleJGames.

TycoonENsimulationtycoongame development

🎮Game Dev Life 🕹️ is a tycoon experience created on 2017-06-11. The game has accumulated 2,102,161 lifetime visits and 149,277 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience. The title focuses on simulation and tycoon mechanics within the Roblox platform.

Description (written by the developer; not a statement by this register)

📋 [UPDATES] NEW servers and engineers unlocked at GDPC 4! Make online games and upgrade your server room! ⭐ || NEW large truck available for Level 15+! 🚚 🖥️ Become a famous game developer in this simulation tycoon game! 💼 Start your own game studio, customise your own office, hire employees 🤝, make games, drive cars 🚗, win trophies 🏆, hangout and more in the world of Game Dev Life. 🎮 🔔 Follow us on Twitter for updates! 🔔 @DoubleJGames | @JJGeography 🔔 Click 'FOLLOW' to be notified when updates drop! 🔔 📌Join the group for announcements and +20% Faster Run Speed! https://www.roblox.com/My/Groups.aspx?gid=3139217 🎵 [YOUTUBERS/STREAMERS]: All music/sounds in this game are custom or copyright free! 💬 [CHANGELOG/ATTRIBUTIONS]: https://devforum.roblox.com/t/official/174564

Last updated by the developer 4 Feb 2025, 00:43 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
2,102,161
lifetime visits
88%
liked (24,714 👍 / 3,241 👎)
149,231
favourites (71.0 per 1k visits)
11 June 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite Developer [🚗 CONVERTIBLE car!]
1,699 R$
🚁 Helicopter [SALE!]
899 R$
Premium Developer
499 R$
Phone! 📱
299 R$
VIP Developer
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hire a worker! · other547,454 · 0.00% win
First Game! · welcome438,147 · 0.00% win
Beta Tester! · other422,286 · 100.0% win
Alpha Tester · other263,603 · 0.00% win
Amateur · other65,411 · 0.00% win
50 Games! · other5,753 · 0.00% win
Expert! · other280 · 0.00% win
100k Sales! · other196 · 0.00% win
Overnight Success! · other41 · 0.00% win
Gameception · other26 · 0.00% win
1 Million Sales! · other3 · 0.00% win
10 Million Sales! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:5288no change
24 Aug 2026, 09:0488no change
14 Aug 2026, 09:0388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.