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Raise a Sus!

Raise a Sus!

A Roblox experience owned by Shoober Studios!.

TycoonENclickeridlememe

Description (written by the developer; not a statement by this register)

✨Welcome to Raise a Sus! (Version 2.0.1) ✨ By liking, favoriting and following the game you will be notified when more updates in the future. 📝 Sus has randomly appeared in your house. Your first idea is to take care of it. You realize everytime you click it it gives money. You decide to abuse this and get RICH! 💸 Buy Upgrades in the Shop to make him give more money >:) 💸 Buy Token Upgrades to make him give more money and give you a boost in the game! 💸 Get Customizable Tokens to customize sus! 🌟Creator/Main Developer and Scripter: Shoober

Last updated by the developer 5 Jun 2025, 00:34 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
276,202
lifetime visits
66%
liked (633 👍 / 333 👎)
2,096
favourites (7.6 per 1k visits)
17 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Join the Game · welcome125,924 · 0.00% win
Starve your Sus · other25,730 · 0.00% win
Ritual · other7,891 · 0.00% win
Ending · progression7,717 · 0.00% win
Universal Destruction · other5,949 · 0.00% win
3 Rebirths · progression2,719 · 0.00% win
5 Rebirths · progression1,138 · 0.00% win
1B Money · collection1,041 · 0.00% win
10 Rebirths · progression596 · 0.00% win
20 Rebirths · progression58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.