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Yoshiri city

Yoshiri city

A Roblox experience owned by 「L&H Roleplay 歴史」.

RoleplayENEdo periodRoleplayJapanese culture

Description (written by the developer; not a statement by this register)

Yoshiri City is a fictional Japanese capital inspired by the mid Edo period (c. 17th–18th century)—an era marked by peace under the Tokugawa shogunate, flourishing commerce, and rich cultural traditions. Step into a living city shaped by history. Roleplay as a merchant navigating bustling markets, a samurai bound by honor and duty, a court noble or emperor presiding over the realm, or a geisha trained in the refined arts of music, dance, and conversation. Enjoy period-accurate Japanese cuisine, claim a residence, establish your household, and forge your own path within the city’s social order. Whether you pursue wealth, status, or a quiet life.. 🏯 ___________________________________________________________________________________ 🎴 Join the group for regular updates, new features, and ongoing expansions to Yoshiri City.

Last updated by the developer 30 Jul 2026, 10:04 UTC.

0
playing (measured 11 Aug 2026, 10:22 UTC)
19,223
lifetime visits
92%
liked (204 👍 / 17 👎)
578
favourites (30.1 per 1k visits)
19 May 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

929392.516 August 2026 — 93 % liked15 September 2026 — 93 % liked25 October 2026 — 92 % liked16 August 202625 October 2026
3 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:3092-1
15 Sept 2026, 14:2093no change
16 Aug 2026, 14:0893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.