[PRE-ALPHA] Deadzone Eternal
A Roblox experience owned by Deadzone Eternal.
SurvivalENpost-apocalypticsurvival-shooteropen-world
Description (written by the developer; not a statement by this register)
The game is currently undergoing a complete rewrite. Please join our community server to stay up-to-date with the progress! Deadzone Eternal is an unforgiving, unique survival-shooter action role-playing game developed by Hyperbyte Studios. Centered on fighting off the infected in a post-apocalyptic open world with a major emphasis on fantasy weaponry and exploration. Run your best gear in the Deadzone, explore vast environments, slay and steal loot, battle bosses, and travel through space and other dimensions. Thanks to the team: scytheric - lead game designer, programmer, animator, UI/UX designer, character designer, level designer, story & lore director LooneyPwnder (ex dev) - head modeler, item & weapon designer, animator moosmaster119 - head builder, level designer
Last updated by the developer 12 Jul 2026, 05:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.