(ENDING) Raise A Hamster
A Roblox experience owned by I Like Hamster.
SimulatorENpet simulationclicker/idlehamster theme
(ENDING) Raise A Hamster is a simulator experience created on 2022-05-20. The title has accumulated 606,687 lifetime visits and 6,357 favorites. Currently, zero users are playing. The game holds a 71% like percentage. The description notes an update featuring a hamster lord, true sand, and bug fixes, while citing inspiration from Raise A Floppa without using its models.
Description (written by the developer; not a statement by this register)
ENDING UPDATE -you unlock ending from hamster lord -hamster lord buy from shop -true sand buy from shop -cash per click show -skip the obby button -fixed many bugs this game inspired by Raise A Floppa but no model taken from Raise A Floppa dont forget to play Raise A Floppa too.
Last updated by the developer 19 Jul 2022, 20:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.