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PETS! Cube Dash [Season 2]

PETS! Cube Dash [Season 2]

A Roblox experience owned by The Celery Crew.

RacingENGeometry Dash inspiredCube platformerSeason 2

PETS! Cube Dash [Season 2] is a racing experience created on June 14, 2017. The game has accumulated 10,455,934 lifetime visits and 137,039 favorites. It currently holds a 56% like percentage. The experience is playable on computer, mobile, and console platforms.

Description (written by the developer; not a statement by this register)

Join the Celery Crew Dev Group to get GREEN CHAT in game!! ***********NEW UPDATES*********** - PETS! - Level 3-4 AND 3-5 Released - Entirely new lobby and Cube Club - Badges for completing every level - Local Point System - Hide Menu - Fixed bugs - Updated UI ***********NEW UPDATES*********** [Inspired by the popular app, Geometry Dash, by RobTop] There's customization, fun levels, and a nice lobby to chill and show off your accomplishments! :) Leave a thumbs up if you enjoyed the game :D Playable on Computer, mobile, and console Follow us! Brick - https://www.roblox.com/users/18339371/profile Celery - https://www.roblox.com/users/447191781/profile

Last updated by the developer 15 Dec 2025, 21:34 UTC.

0
playing (measured 10 Aug 2026, 17:17 UTC)
10,455,934
lifetime visits
56%
liked (34,137 👍 / 26,800 👎)
137,024
favourites (13.1 per 1k visits)
14 June 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Points!
500 R$
Cube Club!
299 R$
Extreme Levels
200 R$
Epic Donation
100 R$
Classic ROBLOX Level
100 R$
Donation
50 R$
Super Easy Levels [Fast Points!]
45 R$
x2 Speed
25 R$
Bloxy Cola
15 R$
Small Donation
10 R$
Flashlight
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Beat Level 1-1 · progression400,896 · 0.00% win
You Beat Level 1-2 · progression258,358 · 0.00% win
You Beat Level 1-3 · progression112,939 · 0.00% win
You Beat Level 1-4 · progression95,071 · 0.00% win
You Beat Level 2-1 · progression71,117 · 0.00% win
You Beat Level 1-5 · progression57,607 · 0.00% win
You Beat Level 2-2 · progression49,947 · 0.00% win
You Beat Level 2-3 · progression22,986 · 0.00% win
You Beat the Mystery Level · progression17,314 · 0.00% win
You Beat Level 2-4 · progression15,212 · 0.00% win
You Beat Level 3-1 · progression13,397 · 0.00% win
You Beat Level 3-2 · progression5,599 · 0.00% win
You Beat Level 2-5 · progression5,168 · 0.00% win
You Beat the Challenge Level · progression3,278 · 0.00% win
You Beat Level 3-4 · progression1,342 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5613 August 2026 — 56 % liked23 August 2026 — 56 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:0256no change
13 Aug 2026, 20:0256first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.