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Speed's Jumps Per Difficulty Chart Obby 3

Speed's Jumps Per Difficulty Chart Obby 3

A Roblox experience owned by Speed's Studio.

ObbyENdifficulty chartsolo devavatar statue reward

Description (written by the developer; not a statement by this register)

Welcome to the actual third part Speed's Jumps Per Difficulty Chart Obby. This game is intended to be a lot easier than than the previous part. With that being said, can you beat it? Total Verified Winners: 15 Every Verified Winners will have their own avatar statue at the end of the obby Game was built solo by zSpeedSkilled

Last updated by the developer 16 Jul 2022, 11:30 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
68,583
lifetime visits
43%
liked (129 👍 / 172 👎)
250
favourites (3.6 per 1k visits)
21 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stickbug · other8,222 · 0.00% win
Huh · other951 · 0.00% win
Winner · other374 · 0.00% win
Wrong Way · other160 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4315 August 2026 — 43 % liked25 August 2026 — 43 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:0543no change
15 Aug 2026, 14:4743first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.