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MrBeast Squid Game

MrBeast Squid Game

A Roblox experience owned by !MrBeast!.

RoleplayENMrBeast IPSquid GameSurvival

MrBeast Squid Game is a roleplay experience created on 2022-05-22. The game has recorded 1,986,637 lifetime visits and 1,007 favorites. Currently, zero users are playing. The title holds a 24% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Make it to the end! Join the group once you have made it to the end. Pls don't hate on the game but if you win you get a prize tell us in our group chat!

Last updated by the developer 25 Nov 2024, 17:46 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
1,986,637
lifetime visits
24%
liked (270 👍 / 853 👎)
1,007
favourites (0.5 per 1k visits)
22 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

This is a test don't buy
10,000 R$
Push
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,297,663 · 100.0% win
You made it · welcome4,351 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2414 August 2026 — 24 % liked24 August 2026 — 24 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–25 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3424no change
14 Aug 2026, 09:3324first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

mrbeast-squid-game.fandom.com4 active editors · 5,508 edits
501 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.