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A Roblox experience owned by cheez snakz clan.

Description (written by the developer; not a statement by this register)

🌟don't forger to like, share and favorite! it helps a lot!👍 merch in the group store! 😎💀 https://web.roblox.com/groups/14582667/cheez-snakz-clan#!/store 👆click the button 😺earn points 💸buy better buttons 💬talk with npcs 🍔get items 🎉have fun send suggestions on the group wall!

Last updated by the developer 10 Jul 2022, 07:27 UTC.

0
playing (measured 2 Oct 2026, 15:00 UTC)
702
lifetime visits
100%
liked (8 👍 / 0 👎)
11
favourites (15.7 per 1k visits)
23 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Oct 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

admin commands
786 R$
multiplier button
233 R$
MEGA AUTOCLICKER!!!
143 R$
earn ### points when join
110 R$
vip
107 R$
autoclicker
91 R$
subtractor button
50 R$
bomb
27 R$
unlock toilet
24 R$
donation
14 R$
nothing
7 R$
electronic music
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome213 · 0.00% win
welcome to unfair mode · other122 · 0.00% win
goin' back · other54 · 0.00% win
secretive... · secret49 · 0.00% win
borger · other32 · 0.00% win
nuked · other17 · 0.00% win
alternate dimension · progression10 · 0.00% win
nowhere · secret8 · 0.00% win
mysterious glowing cube · collection8 · 0.00% win
treasure · collection7 · 0.00% win
flying tank! · other4 · 0.00% win
this badge can't be obtained · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.