Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Backrooms

The Backrooms

A Roblox experience owned by Keaton Productions.

HorrorENbackroomshorrornextbots

Description (written by the developer; not a statement by this register)

Welcome to the Backrooms. The game may have a few issues as it is in beta! This game is inspired by nico's nextbots and Goofy Runners This update includes: - Moist Critical disabled for a while until a bug is fixed with him, removed April Fools event, snow + sleigh removed, bug fixes Next update: - Poolrooms If you have found a bug or have feedback, contact us Tags: Backrooms, scary, horror, nextbots, gmod, running, goofy

Last updated by the developer 5 Feb 2026, 21:08 UTC.

0
playing (measured 25 Aug 2026, 15:38 UTC)
4,125
lifetime visits
100%
liked (5 👍 / 0 👎)
6
favourites (1.5 per 1k visits)
24 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Killed by Saul · other789 · 0.00% win
Killed by youareanidiot! · other749 · 0.00% win
Killed by Obunga · other578 · 0.00% win
The Glitchrooms · other513 · 0.00% win
Hidden in Plain Sight · secret122 · 0.00% win
The Parking Lot · other85 · 0.00% win
Completed Level 0 · progression84 · 0.00% win
Killed by some broken bricks · other27 · 0.00% win
Killed by oh my god! wow! · other12 · 0.00% win
Killed by a gigachad · other10 · 0.00% win
Doors Door · welcome10 · 0.00% win
Killed by Mo1st Cr1tikal · other8 · 0.00% win
Killed by Green Goblin · other3 · 0.00% win
You met the creator! · other2 · 0.00% win
April Fools! · social1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.