Super Slime Simulator
A Roblox experience owned by Shovelware North.
SimulatorENsimulatorgrowthcustomization
Super Slime Simulator is a simulator experience created on 2022-05-24. It has accumulated 16,926,316 lifetime visits and 92,081 favorites. Currently, 43 users are playing. The game maintains a 90% like percentage. The description highlights gameplay involving consuming objects to grow larger and customizing the slime character with various items.
Description (written by the developer; not a statement by this register)
It's Super Slime Simulator! Consume everything in your path as you grow larger and larger! You can even customize your slime and deck it out with hundreds of items! 👍 - Please consider giving us a thumbs up and a favorite, it's a free way to help support us! You can also follow the game to be one of the first to get notified when updates go live! MOST RECENT UPDATE: ◉ Halloween event is over! ◉ Added a warp portal to Shovelware Studios Hollywood!
Last updated by the developer 18 Jun 2026, 03:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 23 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:21 | 90 | no change |
| 13 Aug 2026, 17:15 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.