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[NEW!] Soccer Goalkeeper

[NEW!] Soccer Goalkeeper

A Roblox experience owned by Tim Had Blud Games.

SportsENgoalkeeperpenalty kickclick-drag mechanic

Description (written by the developer; not a statement by this register)

Soccer game where you play as a goalkeeper and the soccer ball flies towards you Click and drag the gloves to move them. If the ball is despawning mid-air/despawning near the front of the goal instead of the back, don't move the gloves for a few seconds. Inspired by Penalty Kick Online (cool math games)

Last updated by the developer 18 Jan 2026, 07:27 UTC.

0
playing (measured 23 Aug 2026, 21:30 UTC)
134,338
lifetime visits
57%
liked (168 👍 / 128 👎)
258
favourites (1.9 per 1k visits)
24 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Ball
10 R$
(donation) kentuky fried chicken
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 saves! · collection1,398 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5723 August 2026 — 57 % liked2 October 2026 — 57 % liked22 October 2026 — 57 % liked23 August 202622 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:4557no change
2 Oct 2026, 21:3857no change
23 Aug 2026, 21:3157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.