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Stair Mania!

Stair Mania!

A Roblox experience owned by JustFun Games.

ObbyENstair climbingcompetitive racingreaction-based

Stair Mania! is an obby experience created on 2022-05-26. The game has accumulated 12,053,505 lifetime visits and 63,399 favorites. It currently holds a 65% like percentage. The title remains in development, with no players active at the time of measurement.

Description (written by the developer; not a statement by this register)

Welcome to Stair Mania! [ Still in Development] SHUTDOWN == UPDATE patch notes: Massive update Press left and right to climb these holy stairs as fast as possible. Race against others to get the highest stair count. Be careful not to make a mistake or you will be stunned for 2 seconds. Computer controls : Arrow keys- Left arrow , right arrow Mouse- Left click, right click Keyboard- A or D Controler controls : Everything Phone controls: Tap left or right ON SCREEN Tags: Space, stairs, Gacha, Rythm, race, kids, skins, Simulator, Racing, osu, fun, games, competitive, Rhythmic, Platformer, clicker, action, stair tappers, rainbow, obby, speed run, upcoming Currently looking for dev's

Last updated by the developer 27 Jan 2025, 11:51 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
12,053,505
lifetime visits
65%
liked (22,435 👍 / 12,009 👎)
63,375
favourites (5.3 per 1k visits)
26 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UWU
355 R$
Stacked Rebirths
249 R$
Toggle Players
249 R$
VIP
249 R$
Custom Keybind
129 R$
Just a tip!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0565no change
13 Aug 2026, 19:0465first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.