(level 3) The Backrooms: GFOI Edition
A Roblox experience owned by group full of idiot.
AdventureENbackroomsliminal spacesexploration
Description (written by the developer; not a statement by this register)
A place so close, yet so far from reality. In this game we hope to give you a more showcase/liminal experience (with simple puzzles here and there) rather than one with hostile entities and unnecessary gameplay GUI's and mechanics. We hope to add much more levels and include negative levels, sub-levels, and anomalous levels. This place serves as level 0 for now, until update 3. New Update - Added Level 3 ( first puzzle ) - Slight Level 1 changes - Fixed Level 0 textures Next Update (1.4.0): - Level 4 - Level 4.3 - More quality of life changes - The Hub (NOTE) NOTE: The Hub won't serve as a level you can reach and get access to every level, but will instead be a sort of lobby. Beating levels will allow you to return to them without having to complete every level before it. For our levels, we build using imagery and descriptions from The Backrooms Wiki from Fandom, and the Backrooms Wiki from Wikidot for a mix of the two in this game. Thanks for playing friends Version 1.3.0
Last updated by the developer 10 Jun 2026, 04:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 21:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.