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Factory Boss Tycoon 🏭

Factory Boss Tycoon 🏭

A Roblox experience owned by Babble Games.

TycoonENfactoryobbyrebirth

Factory Boss Tycoon 🏭 is a tycoon experience created on 2022-05-27. It has recorded 1,456,551 lifetime visits and 12,579 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description notes ten unique products across thirty workstations and a five-minute obby mechanic for bonus cash.

Description (written by the developer; not a statement by this register)

Be the boss of a HUGE factory, unlock tons of cool products to make, and earn money to unlock new products! There are 10 unique products across 30 workstations. Complete the obby once every five minutes to unlock RUSH TIME (2X bonus cash) for the whole server! 👑 Complete the entire tycoon & rebirth for a stacking bonus multiplier! ⏱Use RUSH TIME to your advantage to earn double the amount of cash for a short period of time. Scripting by: Sir_Falstaff Environment by: TipToesTim

Last updated by the developer 30 Apr 2026, 00:54 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
1,456,551
lifetime visits
74%
liked (3,627 👍 / 1,245 👎)
12,576
favourites (8.6 per 1k visits)
27 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash!
349 R$
Auto Collector
279 R$
VIP Bundle
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7414 August 2026 — 74 % liked3 September 2026 — 74 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:4874no change
14 Aug 2026, 12:3274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.