[ISEKAI BEATER + UMA] wonderhoy simulator
A Roblox experience owned by Montblanc.
SimulatorENProject SekaiGachaIncremental
The experience [ISEKAI BEATER + UMA] wonderhoy simulator is a simulator genre game created on 2022-05-27. It has recorded 1,801,188 lifetime visits and 43,032 favorites. Currently, zero users are playing. The title holds a 95% like percentage.
Description (written by the developer; not a statement by this register)
i cannot escape from emu otori from project sekai / hatsune miku colorful stage, she haunts ever waking moment, every dream and every nightmare i experience all i hear is her voice and her wonderhoy PREMIUM PLAYERS ALSO GET A WONDERHOY MULTIPLIER BTW SO PELASPELAPSELASEPLESA PLAY!!! roll the gacha for new stamps other than wonderhoy!!! have fun finding easter eggs and secrets for extra rewards too!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! also also yes i know theres autoclickers i dont mind i wont ban them thank u darku for playing my game (idk if this can even be called a game) PLAY ISEKAI BEATER!!!! https://www.roblox.com/games/11117394504/Isekai-Beater tags: simulator, incremental, project sekai, colorful stage
Last updated by the developer 9 Jan 2026, 18:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:34 | 95 | no change |
| 14 Aug 2026, 10:33 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.