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Sunsilk City

Sunsilk City

A Roblox experience owned by [ Content Deleted 13641941 ].

RoleplayENbrand_experiencemini_gamesbusiness_simulation

Sunsilk City is a Roblox roleplay experience created on 2022-05-28. The game has recorded 65,819,465 lifetime visits and currently has 1 player. It holds 156,273 favorites and maintains an 86% like percentage. The description highlights features such as avatar customization, business simulation, and mini-games within a branded environment.

Description (written by the developer; not a statement by this register)

LIVE NOW: SUNSILK Hair Care Lab - a brand new experience, where you can master your entrepreneurial skills and build your own business empire up from scratch! Explore SUNSILK City, a world where nothing holds you back! 🎮 Play fun mini-games, 👩‍🦰customize your avatar, and 📚 learn something new in the House of Skills. Whatever your ambition, a new world is waiting for you! ✨ 💇Customize your avatar with thousands of hairstyle combinations in House of Hair. ✂️Run your own hair salon in Salonista. 🏁Race your friends on the ground in Sidewalk Superstars. 🌤️Chase your dreams by flying high in the sky in Dreamcatcher. 💨Fight angry clouds in Blow Them Away. 📚Discover a range of online courses in House of Skills

Last updated by the developer 8 May 2025, 13:13 UTC.

1
playing (measured 10 Aug 2026, 14:06 UTC)
65,819,465
lifetime visits
86%
liked (24,353 👍 / 3,822 👎)
156,328
favourites (2.4 per 1k visits)
28 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0610first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Customized Hair · collection7,461,976 · 34.9% win
Played Salonista · other6,424,509 · 32.0% win
Sidewalk Superstars · other5,218,403 · 22.3% win
Played Dream Catchers · other4,030,049 · 20.6% win
Played Blow Them Away · welcome2,562,195 · 18.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8623 August 2026 — 86 % liked2 September 2026 — 86 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:5286no change
23 Aug 2026, 13:4886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.