Sunsilk City
A Roblox experience owned by [ Content Deleted 13641941 ].
RoleplayENbrand_experiencemini_gamesbusiness_simulation
Sunsilk City is a Roblox roleplay experience created on 2022-05-28. The game has recorded 65,819,465 lifetime visits and currently has 1 player. It holds 156,273 favorites and maintains an 86% like percentage. The description highlights features such as avatar customization, business simulation, and mini-games within a branded environment.
Description (written by the developer; not a statement by this register)
LIVE NOW: SUNSILK Hair Care Lab - a brand new experience, where you can master your entrepreneurial skills and build your own business empire up from scratch! Explore SUNSILK City, a world where nothing holds you back! 🎮 Play fun mini-games, 👩🦰customize your avatar, and 📚 learn something new in the House of Skills. Whatever your ambition, a new world is waiting for you! ✨ 💇Customize your avatar with thousands of hairstyle combinations in House of Hair. ✂️Run your own hair salon in Salonista. 🏁Race your friends on the ground in Sidewalk Superstars. 🌤️Chase your dreams by flying high in the sky in Dreamcatcher. 💨Fight angry clouds in Blow Them Away. 📚Discover a range of online courses in House of Skills
Last updated by the developer 8 May 2025, 13:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:06 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 14:07 | 86 | no change |
| 12 Oct 2026, 14:06 | 86 | no change |
| 2 Oct 2026, 14:04 | 86 | no change |
| 22 Sept 2026, 14:03 | 86 | no change |
| 12 Sept 2026, 14:00 | 86 | no change |
| 2 Sept 2026, 13:52 | 86 | no change |
| 23 Aug 2026, 13:48 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.