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Sawmill Tycoon! 🪓

Sawmill Tycoon! 🪓

A Roblox experience owned by Super Fun Tycoons.

TycoonENtycoonbuildingmanagement

Description (written by the developer; not a statement by this register)

🪓 Build your own sawmill tycoon base! 👍 Like the game to support future updates!👍 💾 All progress is autosaved so you can resume back at any time! 💾 FREE private servers! Available Platforms: Mobile,Console,PC,Tablet THIS GAME IS CURRENTLY LIKE TRUCKING BUT WE WILL CHANGE IT IN FUTURE! (our builder is currently unavailable) Keywords: mega mansion tycoon basement hospital millionaire empire super hero tropical resort apartment cars farm life gas station car wash anime sonic retail clone airport big city aquatic zoo villain supermarket mall new police player computer aquarium bee port school bank factory money lumber

Last updated by the developer 27 Jun 2022, 17:25 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
212,714
lifetime visits
81%
liked (2,282 👍 / 540 👎)
2,178
favourites (10.2 per 1k visits)
28 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
349 R$
Auto Collect
299 R$
VIP
249 R$
Starter Pack
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome142,981 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked24 September 2026 — 81 % liked14 October 2026 — 81 % liked3 November 2026 — 81 % liked15 August 20263 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 08:3181no change
14 Oct 2026, 08:2381no change
24 Sept 2026, 08:2181no change
15 Aug 2026, 03:5381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.