Poppy Playtime [Update] 🌹
A Roblox experience owned by Yanis Corporation.
HorrorENhorrorfan-gamepoppy-playtime
Poppy Playtime [Update] 🌹 is a horror experience created on 2022-05-28. It records 71,875,971 lifetime visits and 557 concurrent players. The title holds 133,878 favorites with a 59% like percentage. The description identifies it as a fan-made game based on the popular title Poppy Playtime, noting an upcoming update and requesting users report bugs or DMCA takedown requests.
Description (written by the developer; not a statement by this register)
This fan-made game is based on the popular game Poppy Playtime. If you see a bug, let us know. 💬 A game update is coming soon. ⚒️ Ten years ago, an incident occurred at the factory. The staff disappeared, leaving only one clue. A flower. 🌹 If Mob Games wants us to take down the game, we will - but please let us know in advance! 🚨 Don't steal our icon or thumbnail. 🙏🏻 Update: Server update, new icon, Chapter 2 part 2 🛠️ Poppy Playtime, Huggy Wuggy,Chapter,Catnap, Doey, Doctor, Poppy, Prototype, Mommy Long Legs, fangame.
Last updated by the developer 3 Sept 2026, 19:26 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 16:50 | 455 | -38 |
| 4 Sept 2026, 15:50 | 493 | -2 |
| 4 Sept 2026, 14:50 | 495 | +15 |
| 4 Sept 2026, 13:50 | 480 | +27 |
| 4 Sept 2026, 12:50 | 453 | +16 |
| 4 Sept 2026, 11:50 | 437 | +103 |
| 4 Sept 2026, 10:50 | 334 | +25 |
| 4 Sept 2026, 09:50 | 309 | +43 |
| 4 Sept 2026, 08:50 | 266 | +25 |
| 4 Sept 2026, 07:50 | 241 | +62 |
| 4 Sept 2026, 06:50 | 179 | -12 |
| 4 Sept 2026, 05:50 | 191 | +8 |
| 4 Sept 2026, 04:50 | 183 | -30 |
| 4 Sept 2026, 03:50 | 213 | -54 |
| 4 Sept 2026, 02:50 | 267 | -13 |
| 4 Sept 2026, 01:50 | 280 | -58 |
| 4 Sept 2026, 00:50 | 338 | -67 |
| 3 Sept 2026, 23:50 | 405 | +56 |
| 3 Sept 2026, 22:50 | 349 | -22 |
| 3 Sept 2026, 21:50 | 371 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 13:53 | 59 | no change |
| 22 Sept 2026, 13:50 | 59 | no change |
| 12 Sept 2026, 13:47 | 59 | no change |
| 4 Sept 2026, 16:50 | 59 | no change |
| 4 Sept 2026, 15:50 | 59 | no change |
| 4 Sept 2026, 14:50 | 59 | no change |
| 4 Sept 2026, 13:50 | 59 | no change |
| 4 Sept 2026, 12:50 | 59 | no change |
| 4 Sept 2026, 11:50 | 59 | no change |
| 4 Sept 2026, 10:50 | 59 | no change |
| 4 Sept 2026, 09:50 | 59 | no change |
| 4 Sept 2026, 08:50 | 59 | no change |
| 4 Sept 2026, 07:50 | 59 | no change |
| 4 Sept 2026, 06:50 | 59 | no change |
| 4 Sept 2026, 05:50 | 59 | no change |
| 4 Sept 2026, 04:50 | 59 | no change |
| 4 Sept 2026, 03:50 | 59 | no change |
| 4 Sept 2026, 02:50 | 59 | no change |
| 4 Sept 2026, 01:50 | 59 | no change |
| 4 Sept 2026, 00:50 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.