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🦩 Flamingo is Running Around and Screaming Stuff

🦩 Flamingo is Running Around and Screaming Stuff

A Roblox experience owned by Sushi Cat Games!.

RoleplayENYouTuber IPAlbertSandbox

Description (written by the developer; not a statement by this register)

NOTE: This does really work on mobile, but I left it available to play in case I fix it Welcome, to Flamingo is Running Around and Screaming Stuff, the authentic Albert/Flamingo Experience!* Interact with the Flamingo themed world around you! You can talk to Albert, fight Albert, and um, other stuff!* You can drive in the FLAMCO CAR listen to Albert noises, look in the house, or go on quest for drip! Btw, the game passes work, and the badge is super hard to get!* That’s about it! Flamingo, If you play this game thx so much. *=maybe not true We are not responsible for ear damage of the player.

Last updated by the developer 30 May 2022, 22:21 UTC.

0
playing (measured 13 Aug 2026, 10:16 UTC)
351
lifetime visits
91%
liked (10 👍 / 1 👎)
13
favourites (37.0 per 1k visits)
29 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chil donation
10,000 R$
Admin
200 R$
Sus donation
69 R$
Flamingo donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other74 · 0.00% win
Giga Chad (Good ending) · progression35 · 0.00% win
Sunscreen Eater! (Bad Ending) · other20 · 0.00% win
Flamingo gets away with murder? (True ending) · progression18 · 0.00% win
Drip · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.