+1 Jump Every Second!🚀⚡️
A Roblox experience owned by Eastern Front Conflict.
SimulatorENTower ClimbingIncremental ProgressionParkour/Obby
+1 Jump Every Second!🚀⚡️ is a simulator experience created on 2022-05-29. The game has recorded 6,354,041 lifetime visits and 38,144 favorites. It maintains a 69% like percentage. Currently, zero users are playing. The description highlights features such as progress saving, VIP servers for performance, and bonus jump power for Premium users. Tags include parkour, tower, and simulator.
Description (written by the developer; not a statement by this register)
👍 NEW UPDATE AT 25,000 LIKES! 🏆 Welcome to Jump Higher Every Second! Climb the Towers, Gain Wins and more! 💾 PROGRESS SAVES! Favorite the game so you can remember to play again later. ⚠️ LAGGING OR CRASHING? MAKE A VIP SERVER! IT'S FREE! 🌟 If you have Premium, you get +2 jump power every second. 😊 More Updates are Coming Soon! 💥 Thanks for playing! Tags: Every Second, +1 Jump, +1 Every Second, Jump Simulator, Parkour, Fun, Tower, Fly, Super, Speed, Race, Win, Faster, Platformer, Friends, Pets, Colorful, Gifts, Simulator, Obby, Tycoon, Jump, Rainbow, Skibidi, Skibidi Toilet, Jump Simulator
Last updated by the developer 17 Sept 2024, 10:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:34 | 69 | no change |
| 13 Aug 2026, 23:34 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.