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Generic "Raise A" Gaem

Generic "Raise A" Gaem

A Roblox experience owned by Ultra Epic Studio.

Last updated by the developer 14 Feb 2026, 22:04 UTC.

0
playing (measured 13 Aug 2026, 00:21 UTC)
1,158
lifetime visits
83%
liked (19 👍 / 4 👎)
20
favourites (17.3 per 1k visits)
29 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dummy Gamepass
71 R$
[[Generic Donation Name]]
36 R$
Idk
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Really Really Sunburnt · other140 · 0.00% win
Touch Grass · other102 · 0.00% win
Million Dollars · collection87 · 0.00% win
Your Friendly Neighborhood Robbers · progression85 · 0.00% win
whoops · other81 · 0.00% win
Public Enemy ## · other69 · 0.00% win
The Bingus Army · progression44 · 0.00% win
The Original · welcome42 · 0.00% win
... · other39 · 0.00% win
The consequences. · other38 · 0.00% win
Dedication · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.