Codes | ⚡Clicking Simulator⚡
A Roblox experience owned by MB_Staff's Community.
Clicker & idleENclickerpet collectionsimulator
Description (written by the developer; not a statement by this register)
Welcome to ⚡Clicking Simulator!⚡ Update Log: You can see whats new in the game. More will be coming soon! You might also find me in the game. Rules: ⚫ No exploiting ⚫ No bullying ⚫ No Profanity words Otherwise, you will be banned! Have fun in my game! 😉 WARNING: They might be boring pets and not much pets. Button is not auto clicker. The Robux pet is no longer exits. Only the owners of this game have them. it does not exits because it was hard to make that pass Help: If you hatch a pet, you need to go on the pet icon and then unequip the other pet and equip the pet you hatched!
Last updated by the developer 19 Apr 2026, 07:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 15:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.