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Indo Hangout

Indo Hangout

A Roblox experience owned by Indo Hangout.

Social & hangoutIDvoice chatindonesian communitysocial hangout

Indo Hangout is a social-hangout experience created on 2022-06-01. It records 1359 concurrent players, 67,530,998 lifetime visits, a 91% like percentage, and 64,063 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Indo Hangout 🇮🇩 Indo Hangout is one of the best Indonesian voice chat hangout games on Roblox. Meet new friends, socialize, talk with real voice chat, and enjoy relaxing activities together in a friendly online community. Whether you're looking for a voice chat game, social hangout, roleplay, or just a place to chill with friends, Indo Hangout has something for everyone. 🌟 Features 🎙️ Voice Chat 💬 Meet New Friends 🎉 Community Events 🎣 Fishing System ⛏️ Crystal Mining Join thousands of players and experience one of the most active Indonesian hangout and voice chat games today! "Dedicate your work to the Lord, and your plans will be established." Tags: Indonesia, Indonesian, Indo, Hangout, Voice Chat, Voice, Social, Social Game, Friends, Community, Roleplay, Chill, Relax, Mic, VC, Multiplayer, Online, Fishing, Mining, Adventure, Explore, Fun, RP, Hangout Game, Voice Hangout, Indonesian Hangout, Roblox Indonesia

Last updated by the developer 4 Sept 2026, 06:03 UTC.

1,842
playing (measured 4 Sept 2026, 16:50 UTC)
68,644,841
lifetime visits
91%
liked (32,433 👍 / 3,149 👎)
65,064
favourites (0.9 per 1k visits)
1 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1971,9911,0941,84210 August 20264 September 2026
331 measurements spanning 25 days, net +213. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 331
Measured (UTC)PlayersChange
4 Sept 2026, 16:501,842-9
4 Sept 2026, 15:501,851+178
4 Sept 2026, 14:501,673+310
4 Sept 2026, 13:501,363+364
4 Sept 2026, 12:50999+240
4 Sept 2026, 11:50759+24
4 Sept 2026, 10:50735-12
4 Sept 2026, 09:50747+68
4 Sept 2026, 08:50679+39
4 Sept 2026, 07:50640+28
4 Sept 2026, 06:50612+95
4 Sept 2026, 05:50517+84
4 Sept 2026, 04:50433-47
4 Sept 2026, 03:50480+70
4 Sept 2026, 02:50410+70
4 Sept 2026, 01:50340+63
4 Sept 2026, 00:50277+21
3 Sept 2026, 23:50256+8
3 Sept 2026, 22:50248-149
3 Sept 2026, 21:50397first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Indo Hangout · welcome215,978 · 40.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9121 August 20264 September 2026
330 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 330
Measured (UTC)% likedChange
4 Sept 2026, 16:5091no change
4 Sept 2026, 15:5091no change
4 Sept 2026, 14:5091no change
4 Sept 2026, 13:5091no change
4 Sept 2026, 12:5091no change
4 Sept 2026, 11:5091no change
4 Sept 2026, 10:5091no change
4 Sept 2026, 09:5091no change
4 Sept 2026, 08:5091no change
4 Sept 2026, 07:5091no change
4 Sept 2026, 06:5091no change
4 Sept 2026, 05:5091no change
4 Sept 2026, 04:5091no change
4 Sept 2026, 03:5091no change
4 Sept 2026, 02:5091no change
4 Sept 2026, 01:5091no change
4 Sept 2026, 00:5091no change
3 Sept 2026, 23:5091no change
3 Sept 2026, 22:5091no change
3 Sept 2026, 21:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.