Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Better Raise Saul [QoL Update]

Better Raise Saul [QoL Update]

A Roblox experience owned by Better Raise Saul.

SimulatorENSaul GoodmanPet SimulationManagement

Better Raise Saul [QoL Update] is a simulator experience created on 2022-06-01. The game has accumulated 569,710 lifetime visits and 8,503 favorites. Currently, zero users are playing. The title holds a 77% like percentage. The description outlines gameplay involving character care and financial management within a desert setting.

Description (written by the developer; not a statement by this register)

After you and your Saul got evicted from your previous house in Colorado, you were forced to buy a cheap, run down home in the middle of the New Mexico desert. Feed Saul, water him, keep him clean, evade your taxes, purchase a law firm, and make a lot of money together. But make sure he doesn't die, or there will be consequences. You Better Raise Saul. THE GAME AUTOSAVES ON YOUR LEAVE. IT WILL NOT SAVE AT ANY OTHER TIME POINT. IF SAUL IS DEHYDRATED/ STARVED/ UNCLEANED (uncleaned will not cause your death as long as you have 1 dollar.) THE GAME WILL RESET. --CREDITS-- Builder: Decryptables Scripter: Messeras --UPDATE LOGS-- release 2.3: - added indicator to showcase if player owns item or not - fixed some bugs with items + added clarification to some things

Last updated by the developer 17 Mar 2026, 02:04 UTC.

0
playing (measured 11 Aug 2026, 03:23 UTC)
569,710
lifetime visits
77%
liked (2,326 👍 / 697 👎)
8,501
favourites (14.9 per 1k visits)
1 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Justice Matters Most · other222,715 · 100.0% win
World's 2nd Best Lawyer · other82,485 · 0.00% win
Bagman · other36,268 · 0.00% win
Finally, a gold one! · collection35,069 · 0.00% win
Aspiring Lawyer · other14,054 · 0.00% win
Better Call Saul! · other9,563 · 0.00% win
Just Make Money · other7,882 · 0.00% win
Ascension · progression2,814 · 0.00% win
Raised By Saul · other1,541 · 0.00% win
Bad Ending · progression798 · 0.00% win
Beta Tester · other10 · 0.00% win
Saul Drip · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:0477no change
14 Aug 2026, 20:0577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.