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Defend the Statue: Eras of Conflict

Defend the Statue: Eras of Conflict

A Roblox experience owned by Empyrean Development.

Tower defenseENonslaughtdefensehistorical eras

Description (written by the developer; not a statement by this register)

━━━━━ INFO ━━━━━ Current State: Alpha Any shutdowns in this game may most likely correlate with updates and/or bug fixes. ━━━━━ ABOUT ━━━━━ DtS: Eras of Conflict is an onslaught-like defense game, a universal version of the main remastered game: Defend the Statue. Featured with storyline, weapons, and more, your objective is as simple as it gets: Protect the Statue from a number of Conflicts that range from the Millennial Era, to new derelicts that bring upon havoc. ━━━━━ CREDITS ━━━━━ Developers: In-game Andromeda Official: Various selected songs

Last updated by the developer 7 Aug 2026, 14:28 UTC.

9
playing (measured 11 Aug 2026, 03:51 UTC)
346,069
lifetime visits
93%
liked (1,970 👍 / 146 👎)
6,734
favourites (19.5 per 1k visits)
1 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:511first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Respected · other6,338 · 5.4% win
Overlord Overkill · other4,546 · 37.8% win
Crazy Clobbering · other3,337 · 5.4% win
Nightmare No More · progression3,258 · 0.00% win
Price of the Throne · other2,655 · 0.00% win
Noob Destroyer · other2,625 · 0.00% win
Universally Unstoppable · other1,073 · 0.00% win
Timeless and Fearless · other711 · 0.00% win
[?] Toasty [?] · other461 · 0.00% win
Eccentric · other378 · 5.4% win
Ultimatum · other70 · 0.00% win
Loremaster · other34 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked4 October 2026 — 93 % liked14 October 2026 — 93 % liked24 October 2026 — 93 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:0293no change
14 Oct 2026, 04:0293no change
4 Oct 2026, 04:0193no change
24 Sept 2026, 04:0093no change
14 Sept 2026, 02:1693no change
4 Sept 2026, 02:1593no change
25 Aug 2026, 00:1693no change
15 Aug 2026, 00:0293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

defend-the-statue-eras-of-conflict.fandom.com1 active editors · 1,962 edits
154 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.