general chaos game
A Roblox experience owned by Insanity Developers.
Fighting & PvPENphysics-based combatrandomizer mechanicschaos/sandbox
Description (written by the developer; not a statement by this register)
Punch, Fling People, And explode people, In general chaos game! This is a randomizer game with Random Items, Maps, and Music! You will be given some items as soon as you spawn in, and sometimes you will get another item that is very op. Now enough talking GO BEAT UP SOME PEOPLE! Thanks to Teknoaxe for some of the music we used. And everyone else inspired by item asylum, if you havent played that go do it. QUICK DISCLAIMER: some people find this bad due to the free models and copied idea, i really dont mean to provoke anyone and im sorry if you dont find it fun. we're working on reducing free models and will hopefully be able to figure this out ourselves in the future. but just saying that it was badly coded to someone who is a rookie is just mean UPDATE: New maps. No free models in them.
Last updated by the developer 3 Aug 2024, 18:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.