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☀️Left 4 dying 2

☀️Left 4 dying 2

A Roblox experience owned by shiba's community server.

HorrorENhorrorfightingteam-based

Description (written by the developer; not a statement by this register)

--ABOUT-- An chaos game,where nothing is normal everything is based on fighting sometimes you can have fun or get beaten up by teamers so you can earn levels too beat them whit better weapons lol --DEVELOPERS-- Athelbeorn II Developers,Owners own the hole game this game isn't mine EDDIEHOT (game owner):Animations/bug fixes/some weapons ewswewfwef (helper): Giving tips Nikospolit_alt (Debugger): Finds bugs that the game has

Last updated by the developer 5 Jun 2023, 18:23 UTC.

0
playing (measured 14 Aug 2026, 16:46 UTC)
3,458
lifetime visits
52%
liked (13 👍 / 12 👎)
36
favourites (10.4 per 1k visits)
2 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Snowball launcher [LIMITED]
4,500 R$
Green bat
150 R$
Nunchucks (LIMITED)
100 R$
Radio
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[[Doges Memory day]] · welcome208 · 0.00% win
SURVIVED. · progression3 · 0.00% win
Banana1 · 0.00% win
Bucket1 · 0.00% win
Medkit0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.