Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[☘️X2 LUCK!!] Button Simulator Evolution

[☘️X2 LUCK!!] Button Simulator Evolution

A Roblox experience owned by Sun's Studios.

Clicker & idleENclickeridlesimulation

[☘️X2 LUCK!!] Button Simulator Evolution is a clicker-idle Roblox experience created on June 2, 2022. The game has accumulated 592,526 lifetime visits and holds 1,300 favorites. Currently, zero users are playing. The title maintains a 73% like percentage among its player base.

Description (written by the developer; not a statement by this register)

Welcome to Button Simulator Evolution Codes: "Button", "Button Stat", "Stat Boost", "Rebirth Boost" 🌟Join Sun's Studios for 50% more tokens and a "Fan" Chat tag in game! How to Play! 💰 Earn stats! 📦 Open crates! 🌟 Collect charms! ⏫ Buy upgrades! ✨Defeat the boss for boosts! 🥇 Be on top of leaderboards! -☘️X2 LUCK! -🔥More coming soon! 🎉Game my by TheSunBeside - @SUN

Last updated by the developer 28 Feb 2023, 21:39 UTC.

0
playing (measured 10 Aug 2026, 20:23 UTC)
592,526
lifetime visits
73%
liked (459 👍 / 171 👎)
1,300
favourites (2.2 per 1k visits)
2 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+4 Luck
349 R$
Double Mob Drops
299 R$
x2 Score
199 R$
Triple Crates
199 R$
+3 Charms
174 R$
+2 Luck
149 R$
x2 Tokens
149 R$
+2 Charms
124 R$
x2 Ultra Prestige
124 R$
x2 Prestige
124 R$
x2 Speed
99 R$
+100 Storage
99 R$
x2 Damage
99 R$
Double Xp
99 R$
+50 Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome355,668 · 0.00% win
Alpha Tester · other5,538 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4973no change
14 Aug 2026, 19:4773first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.