Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Museum Tycoon⚡

Museum Tycoon⚡

A Roblox experience owned by Zoomy Studios.

TycoonENMuseum of ScienceTycoonSTEM Education

Museum Tycoon⚡ is a tycoon experience created on 2022-06-03. It records 108 concurrent players, 33,802,985 lifetime visits, a 90% like percentage, and 164,291 favorites.

Description (written by the developer; not a statement by this register)

⚡ Our biggest update ever is here! 💡 Theater of Electricity Exhibit 🧮 Mathematica Exhibit 🔬 Van De Graaff Generator Interactive 🎮 Timeline Minigame 👋Welcome to Museum Tycoon with the Museum of Science! You’ve visited museums. Now you get to build one. 🏛️ Explore two full floors of the real-life Museum of Science's Blue Wing and shape your own museum — filled with exhibits that spark curiosity and reward discovery. 🦖Unlock new exhibits to increase your income! 🤑Collect money from kiosks inside your museum! 🚗Purchase cars to explore the map and other players' museums! Build and explore: • Colossal Fossil🦖 • Exploring AI🤖 • Arctic Adventure❄️ • Gaia Globe🌍 • Virtual educators and STEM minigames🎓 🌟💰Your tycoon earns money while you're away! Join back to collect your money! 🤗Join our group and favorite the game for updates on Musem Tycoon!⭐️ https://www.roblox.com/groups/5275634

Last updated by the developer 15 Aug 2026, 12:23 UTC.

38
playing (measured 21 Aug 2026, 20:54 UTC)
33,874,463
lifetime visits
90%
liked (56,427 👍 / 5,943 👎)
164,847
favourites (4.9 per 1k visits)
3 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

381067210 August 2026 — 106 players21 August 2026 — 38 players10 August 202621 August 2026
2 measurements spanning 11 days, net -68. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–116 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5438-68
10 Aug 2026, 14:49106first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

T-Rex Exhibit
699 R$
Super Cars
499 R$
VIP
399 R$
x2 Cash
399 R$
Auto Collect Cash
299 R$
Fly
199 R$
Super Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome14,828,141 · 100.0% win
100% · progression76,135 · 0.40% win
Rebirth · progression31,304 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 2026 — 90 % liked23 August 2026 — 90 % liked21 August 202623 August 2026
2 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 15:0690no change
21 Aug 2026, 20:5490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.