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Possible High Jumps Obby

Possible High Jumps Obby

A Roblox experience owned by Three's Studios.

ObbyENparkourdifficulty chartrevamped

Description (written by the developer; not a statement by this register)

✨ Welcome to Stud Jumps Per Chart Difficulty Obby! This is a high jump game where you have to jump over it and go further to test your skills, How far can you go? ✨ This is a revamped version of the game! ✨ ⭐ Favorite and like the game if you enjoyed!, it means a lot! 👍 👍 Every level has been tested and it is sure possible! 🔨 📝 Don't worry! your progress is saved automatically! 📝 💀 If you're respawn too long, press R to reset your character faster! 💀 ❗ Inspired by: Noob's High Jump Per Difficulty Chart Obby ⭐ There are currently 101 stages.

Last updated by the developer 21 Jun 2025, 08:14 UTC.

0
playing (measured 11 Aug 2026, 11:22 UTC)
254,687
lifetime visits
66%
liked (109 👍 / 57 👎)
538
favourites (2.1 per 1k visits)
3 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet!
299 R$
Fusion Coil!
199 R$
Gravity Coil!
149 R$
Grapple Hook!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played The Game! · welcome148,037 · 0.00% win
Troll · other8,932 · 0.00% win
You completed the game! · progression1,331 · 0.00% win
Rich · other714 · 0.00% win
You Met The Owner! · social500 · 0.00% win
Cool Room · other442 · 0.00% win
??? · other265 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.