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Death [TARGET SYSTEM!]

Death [TARGET SYSTEM!]

A Roblox experience owned by Trade Wall.

Fighting & PvPEN1v1 combatassassin mechanicsforcefield/slide abilities

Description (written by the developer; not a statement by this register)

[UPDATE] Target system has been added, kill your enemies like a assassin! Hello and welcome to this awesome FIGHTING game! Kill to survive and dont die! Have Fun I Guess! Controls: F = Forcefield for 2 seconds and 5 seconds cooldown E = Slide Shift = Sprint tags: death, die, kill, deathly, death game, weapons, 1v1, kat, roblox death, death target system

Last updated by the developer 30 Nov 2025, 10:37 UTC.

0
playing (measured 19 Aug 2026, 17:46 UTC)
1,492
lifetime visits
74%
liked (14 👍 / 5 👎)
10
favourites (6.7 per 1k visits)
3 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big tip donation robux
100 R$
yes
100 R$
VIP!!!
50 R$
Karambit
30 R$
Fire sword skin
15 R$
Support
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome673 · 0.00% win
TUTORIAL COMPLETE! · welcome215 · 0.00% win
You bought your first tool! · collection59 · 0.00% win
You Have Premium!11!1 · other26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.