Swordening
A Roblox experience owned by Free Hashbrowns.
Fighting & PvPENtime-stealing mechanicPvP combatleaderboards
Description (written by the developer; not a statement by this register)
Reimagined sword fighting game where you steal other players time. F - Block Kills steal 90% time. Resetting inside the safe zone won't result in time loss. Resetting outside the safe zone while in combat (red crossed swords) will remove 90% of your time. Resetting outside the safe zone while not in combat will only remove 10% of your time but won't take away more than 300 seconds. Don't expect any updates Latest update: -Leaderboards should be working now (hopefully)
Last updated by the developer 29 Sept 2025, 11:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Sept 2026, 22:18 | 65 | -1 |
| 4 Sept 2026, 18:31 | 66 | no change |
| 15 Aug 2026, 16:47 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.